A chronicle of JAN 333A, the Computer Games interim project at Wofford College, January 2009.

Tuesday, January 20, 2009

I have found a couple of nice little sheets:

This guy's site has other resources from The Game Maker's Apprentice that might be of interest in figuring out how to do something in your own game.

Stuart encountered a curious problem yesterday. His figure would run left, but got stuck when turned around to run right. The solution, discovered by Jesse Hanley, was to make sure all the various sprites used by the character had the same bounding box and the same origin.

Michael is dealing with a perplexing problem in his maze game: keeping the main character aligned to the grid when a collision occurs.

I was asked yesterday about animated stick figures. Here are some resources:

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