A chronicle of JAN 333A, the Computer Games interim project at Wofford College, January 2009.
Wednesday, January 21, 2009
Some interesting problems came up today. One common issue is character movement in platform games: moving left, moving right, standing, jumping, climbing, and falling. The platform tutorial we worked the first week just falls short of explaining all these. I came across a Platform Engine for Game Maker. (This appears to be the one that Jesse offered to Stuart this morning.) I'm checking it out and I'll let you know what I think about it.